Glass notification
Quiet notifications · one-shot
Four delicate partials with independent decays and a bright glass rim.
Glass notification: ready
Browser-native procedural audio. Hear it. Change it. Make it yours.
Available on npm · 0.1.1
Quiet notifications · one-shot
Four delicate partials with independent decays and a bright glass rim.
Glass notification: ready
Collisions and hits · one-shot
A descending body and filtered noise transient. Intensity changes pitch, brightness, and level.
Impact: ready
Movement and propulsion · sustained
Start once, adjust throttle while it runs, then release with Stop.
Thruster: stopped
Express the hit, not the node graph. AudioBits owns the voices, envelopes and cleanup underneath.
Compare with raw Web Audioimport { createAudio } from "audiobits";
import { impact } from "audiobits/recipes";
const audio = createAudio();
const hit = audio.sound(impact);
// In a click or tap handler:
await audio.start();
hit.play({ parameters: { intensity: 0.8 } });Layers, envelopes, filters and variation. Structured data you can read, validate and change. Open any sound’s recipe to try it.
{
"schemaVersion": 1,
"kind": "one-shot",
"duration": 0.3
}Inside a recipeVersioned recipe schema, machine-readable capabilities and an included integration Skill. Work from the installed version, with runtime validation at the boundary.
Explore the public API