Generated locally · Audio assets: 0 bytesPlay to see the generated signal

Impact

Collisions and hits · one-shot

A descending body and filtered noise transient. Intensity changes pitch, brightness, and level.

Impact: ready

Take this sound.

Current parameters and seed. Mixer settings are separate.

import { createAudio } from "audiobits";
import { impact } from "audiobits/recipes";

const audio = createAudio();
const sound = audio.sound(impact);

// Bind directly to a button click; surface a failed start and allow retry.
export async function play() {
  await audio.start();
  sound.play({ parameters: {"intensity":0.5}, seed: 42 });
}
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